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Finding the right balance of story and lewdness.

Updated: Jun 25, 2020

When playing an adult game, you expect adult natured themes and plenty of lewdness; it's just how things work. So how does the story fit into that, especially if the game is story-driven?

That was the burning question I had while making chapter 1. I had the story down, but was worried that by putting too much lewdness early on, it would affect the story. Of course, one of the goals of the game is to provide plenty of lewdness further down the line. At the same time, it’s up to the player and their choices, along with the relationships they build, for this to happen. That being the case, too much lewdness wouldn’t make sense early on.

To alleviate this issue, I added the visions (which I won't go into because of their importance to the story) and the collectable time fragments. If you collect 4 pieces of a time fragment, you get a bonus scene. A scene that isn't cannon to the story, but is always lewd :3

There's plenty of other ways as well, but this post is starting to get long. Cya next time!


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